enCore v.4 User's Guide

How to Use a Generic Container

Containers are objects that allow you to store other objects inside them.  The following help topics cover verbs that can be used with containers:

Verb Summary

p*ut/in*sert/d*rop anything in container
re*move/ta*ke/g*et anything from container
open container
close container
@lock_for_open container with anything
@unlock_for_open container
@opacity container is anything

g*et/t*ake container
d*rop/th*row container
gi*ve/ha*nd container to anything
v*iew container
dis*play container
connect container to anything
@webpref*erences container

Instructions and Information on Specific Verbs (Commands)

Using the Encore Object Editor

From within the enCore Object Editor, you can create and describe the container, but you can not manage its contents.

Using Specific Verb Commands

Note: If you have created the container using the Xpress Object Editor, you may find that you have to use the object number for the container to interact with it the first time you use it. Type @examine container to see what its object number is.

p*ut/in*sert/d*rop anything in container
Puts an object into a container. If you have trouble putting an object in a container using its object name, try using the object number. Type look object to see the number for the object. Once you put an object into a container, you will not be able to use its commands or interact with it (until you take it out again).

re*move/ta*ke/g*et anything from container
Takes an object out of the container and puts it into the room where the container lives.

open container
Opens the container and displays its contents. In the Xpress window, these contents will show as icons you can click on to see their description.

close container
Although the description of the container can be displayed with the look container command, the close container command prevents the contents of the container from displaying. You must use the open container to see what is in it.

Containers have a separate lock to determine if a player may open them.  See the following help topics:

-- setting the lock for opening a container

-- clearing the lock

@opacity container is integer
The opacity can take on one of three values:

   0:  The container is transparent and you can always see into it.

   1:  The container is opaque, and you cannot see into it when closed

   2:  The container is a black hole, and you can never see into it whether closed or open. 

The default @opacity is 1.



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Questions? Comments? Email Lennie Irvin
This guide is based on materials developed for the Encore Open Source Documentation Project by Lennie Irvin and Erin Karper. Menu courtesy of Milonic.

Page last updated 08-09-04 --LI